As the first project I’ve worked on of this size, and the first major project in Unreal Engine 4, there were many learning moments. I had to develop communication skills not only within the physics team so we could work together to get the penguin moving, but across disciplines so the designers knew how and what the penguin’s could and could not do. The cross discipline communication wasn’t always easy, and we found that early on a lot of information slipped through the cracks. As the project continued, it got better, but if we were to do it all over again, we know what works and doesn’t and we could establish those communication pipelines much better.